RS – Unit 2 CS: Reaction Time

RS - Unit 2 CS: Reaction Time

Janeal Tyler, Computer Science Teacher

Unit 2 is an introduction to computing systems robot style.  Students are going to combine their knowledge of programming with hardware to build an interactive game.

At the beginning of every topic, students are STRONGLY encouraged to write down all of the vocabulary words, definitions, and key concepts found in the concept folders.  These notes will help students a lot to complete assignments and tests.

Students are learning how to:

  • Categorize the roles of operating system software
  • Illustrate ways computing systems implement logic, input, and output through hardware components
  • Implement an artificial intelligence algorithm to play a game against a human opponent or solve a problem

Students are learning about these things so that they can:

  • Understand the similarities and differences between computer hardware and robot hardware.
  • Review block coding to help me apply it to robotics.
  • What binary and circuits have to do with robotics
  • Understand how to use Micro:Bit Pins when constructing my game.

Students will know they are successful when they get a perfect score on the following assignments (Keep in mind they have unlimited redos):

  • CS-RT Question of the Day 10 pts Due 1/13
  • CS-RT Commit to Learning 11 pts Due 1/13
  • Components of a Computer: Robot Style CFU 2 pts Due 1/13
  • Coding Review CFU 2 pts Due 1/13
  • Binary and Circuits CFU 2 pts Due 1/13
  • Micro:Bit Pins CFU 2 pts Due 1/13
  • CS-RT Making Sense of Learning 15 pts Due 1/20
  • CS-RT Practice and Rehearse 8 pts Due 1/20
  • CS-RT Extend and Apply 11 pts Due 1/20
  • CS-RT Quiz 10 pts Due 1/20

Every unit ends with a project.  The project we are going to create is a reaction time game using the Micro:Bits.  Here are some resources and a video you can watch to support students at home:

How to create a Reaction Time game

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